🏥 Illness & Treatment System
Compatible with ESX, QBCore
đź“– Overview
Bring your roleplay world to life with an evolving medical system. Characters aren’t just instantly injured or healed—they can develop illnesses that linger, show visible symptoms, and steadily worsen if ignored. Every cough, limp, or fever becomes part of the story, creating tension, urgency, and opportunities for meaningful interactions with doctors and other players.
⚕️ Key Features
🔬 Dynamic Illness System
- Contract illnesses from environmental conditions (rain, snow, heat, smog, water).
- From injuries (gunshots, stabbings, falls, car accidents, melee fights).
- From random infections (server-configurable chance).
- From contagion (spread to nearby players depending on illness).
Visual symptoms in real time: coughing, sneezing, limping, staggering, vomiting, holding stomach, and more.
- Illnesses are persistent until cured by correct medical treatment.
- Neglecting symptoms will progressively worsen the condition.
🩺 Interactive Medical Roleplay
- Doctors are real players, not NPCs.
- Use advanced medical tools:
- Pulse Oximeter – check oxygen levels.
- Thermometer – check body temperature.
- Blood Pressure Cuff – check blood pressure.
- MRI Scanner – scan for internal injuries or infections.
In-game Medical Guidebook helps doctors study symptoms and prescribe treatments.
đź’Š Treatment & Prescriptions
- Doctors can prescribe specific medicines (pills or injections).
- Patients must take prescribed medication.
- Correct treatment fully cures the illness.
- Wrong medication? The illness worsens, making recovery harder.
⚡ Real Consequences
- Illnesses worsen if ignored, forcing patients to seek medical care.
- Wrong prescriptions or neglect lead to serious complications.
- Contagious illnesses spread if patients avoid treatment.
- High-stakes gameplay: doctors must diagnose carefully—mistakes can cost lives.
🏥 Why Choose This Script?
- Immersive & Unique Roleplay – persistent, visual, contagious illness mechanics.
- Progressive Illness System – health worsens until treated.
- Doctor-Centered Gameplay – EMS/Doctors are vital for survival.
- Fully Configurable – triggers, symptoms, medicines, hospital settings (via
Config). - Standalone & Optimized – works with ESX, QBCore
- Plug & Play Ready – simple installation, works out-of-the-box.
Got questions or need assistance with setup or troubleshooting? Our team is here to guide you through every step. Join our support server and get the help you need!